Meaning that unless you surround them, your enemy's bubble-wrap units will be able to exit combat and shoot at you again. It's notable that units can "Fall Back" out of combat. Moving vertically is measured vertically, and coherency is 2" horizontal, and 6" vertically. Terrain does not, by default, affect your movement speed.
Why it wasn't just called "Running" is a mystery to me. An "Advance" order adds a +D6 to this movement, and keeps it from shooting later. It's a nice addition.Įvery unit has a movement value, and that's how far you can move each model on a "Move" order. These cards do contain an innovative feature: Sets of Faction/Unit keywords that special rules can specifically apply to. Where you HAVE to use their version of GW's "Power Levels" instead of a more precise pointing system. Battlefront, after all, took it away from Mid-War games in Flames of War. Maybe we should count ourselves lucky to have this option at all. Why it all couldn't just be included as a box at the bottom of the unit cards, or a pop-up in the digital Indexes, I don't know. I guess GW figures that us competitive types are big boys who can handle this needless level of complexity. Hopefully we'll see a "Battle Forged" app appear soon, or a reliable 3rd party option. I see a LOT of potential for confusion here, and I would NOT want to be the guy at Nova or Adepticon that has to vet everyone's lists before the event. that their cost has already been factored into the price of the models or something. Some of the weapons have a cost of zero, meaning. Is it balanced? Who knows? Supposedly these point values will be updated every year. Add up the points for each of its models, weapons, etc.
HORUS HERESY 8TH EDITION SERIES
Rather, they're in a series of tables in the back of each Index book.
But the points values are not anywhere on the data sheets. well it's a bit of a pain to use.Īn army that's built using one of the force organization charts, and precise point values, is called a "Battle Forged" army. The good news? There is a more traditional "points" system available. Players I've talked to say 75 points is roughly equal to 1500 or so points in previous editions. This is fine for casual play, and makes it easy to just throw down some minis for a particular power level. It doesn't matter what options you take for this Battle Sisters squad, they will always cost 4 "power". See that "power" number in the upper-left hand corner? That's the "averaged" cost of the unit (min + max options divided by 2 and reduced by some factor) for casual play. Index cards will be coming in each box of miniatures in the future. This is pretty nice, especially with the digital indexes. Every unit in the game now has a data sheet that defines all of its options and special abilities in one place.